agatek wrote:The problem: all the full screen modes produce images larger than the display area so some of the image next to the screen edges is missing same "amount" from each side.
Actually - that's not exactly true. The issue is that your tv/monitor has some built-in overscan. This is why the edges are gone.
Some TVs have a "1 to 1" mode - or a way of displaying all the picture - including the areas lost to overscan. We have some posts that deal with possible solutions for this - do a search for "overscan" in the search box above.
This is regardless the TV, and X/text mode used (console/desktop/720ip/1080ip/50/60Hz whatever). It is like a virtual screen or something you can usually correct with modelines via xvidtune for example but xvidtune is here not working.
Unfortunately, due to the way the PS3 framebuffer driver is compiled in the stock kernel, neither modelines nor xvidtune will work. Some folks use a custom kernel that allows adjustment of some of these parameters. I think the search I suggested above will turn up some of the posts with that solution.
It's easier to use your TV to correct for this though - assuming your TV has that control.
Cheers,
Paul