Raspberry Pi

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Re: Raspberry Pi

Postby billb » 29 Sep 2012, 01:05

The guy who wrote that article is a little behind. :wink:

There's a setup script for retroarch:
http://petrockblog.wordpress.com/2012/0 ... pberry-pi/

That gets you:

* Atari 2600
* Doom
* MAME
* NEC PC Engine
* Nintendo Entertainment System
* Nintendo Game Boy Advance
* Nintendo Game Boy Color
* Nintendo SNES
* Sega Game Gear
* Sega Master System
* Sega Megadrive / Genesis
* Sony Playstation 1

This doesn't mean they all run perfectly, of course ... I haven't tried SMS, Megadrive, PS1, PC Engine, or very many MAME games yet. But SNES is definitely playable. :)

There's a very nice Raspberry Pi magazine here:

http://www.themagpi.com/

Thinking about making that "Steady Hand" game this weekend.
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Re: Raspberry Pi

Postby billb » 14 Oct 2012, 18:59

Seems there may be a 512MB RPi now:

http://www.raspberrypi.org/phpBB3/viewt ... 63&t=19963

There have been glitches before where it was listed as 512MB instead of 256MB, but this sounds like the real thing. :)
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Re: Raspberry Pi

Postby Iguana » 15 Oct 2012, 10:45

billb wrote:Seems there may be a 512MB RPi now:

http://www.raspberrypi.org/phpBB3/viewt ... 63&t=19963

There have been glitches before where it was listed as 512MB instead of 256MB, but this sounds like the real thing. :)


That maybe is a yes XD
http://www.raspberrypi.org/archives/2180 front page <3
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Re: Raspberry Pi

Postby billb » 16 Oct 2012, 18:04

MCM Electronics has the new ones in stock -- already ordered mine! :D
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Re: Raspberry Pi

Postby billb » 23 Oct 2012, 15:21

Got my 512MB RPi last Friday but haven't tried it yet. They were still sorting out how to get both the old 256 and new 512MB models booting from the same image and making it so you have more control over how much RAM is given to the GPU.
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Re: Raspberry Pi

Postby Iguana » 09 Nov 2012, 20:21

billb wrote:One disappointing thing about the RPi -- it appears there won't be any regular "desktop" OpenGL support on Linux. It looks like pretty much everything would need to be modified to use OpenGL ES (which, as I understand it, would require source code modification unless support was already built-in). I was hoping to be able to install and run OpenGL applications and games with no trouble, but this is not the case.

maybe this?
LWJGL http://www.raspberrypi.org/phpBB3/viewt ... p?p=211087

they got new sd images now http://www.raspberrypi.org/archives/2296

and rics os http://www.raspberrypi.org/archives/2338 - i want to try this, but it says its not really a network os..
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Re: Raspberry Pi

Postby billb » 24 Feb 2013, 18:27

Look at this beautiful Raspberry Pi enclosure! :D

http://blog.fnaard.com/2013/01/PS3.14-E ... ry-Pi.html
PS3 60GB [CECHA01], FW 3.15, YDL 6.2, Samsung T260HD @ 1920x1200
Powermac G4 1.25 GHz x2, 2 GB RAM, YDL 6.2
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Re: Raspberry Pi

Postby Iguana » 10 May 2013, 06:57

billb wrote:The guy who wrote that article is a little behind. :wink:

There's a setup script for retroarch:
http://petrockblog.wordpress.com/2012/0 ... pberry-pi/

That gets you:

* Atari 2600
* Doom
* MAME
* NEC PC Engine
* Nintendo Entertainment System
* Nintendo Game Boy Advance
* Nintendo Game Boy Color
* Nintendo SNES
* Sega Game Gear
* Sega Master System
* Sega Megadrive / Genesis
* Sony Playstation 1

This doesn't mean they all run perfectly, of course ... I haven't tried SMS, Megadrive, PS1, PC Engine, or very many MAME games yet. But SNES is definitely playable. :)

There's a very nice Raspberry Pi magazine here:

http://www.themagpi.com/

Thinking about making that "Steady Hand" game this weekend.

http://lifehacker.com/498561192
PS3 CECHLO1
GNOME Desktop
Yellowdog Linux 6.2
ihome keyboard
ihome gaming mouse (red)
Iguana
ydl addict
ydl addict
 
Posts: 121
Joined: 01 Apr 2010, 22:49
Location: Florida

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