easytec wrote:FSX and Crysis work via Mono 2.0.
Wii emulator works kind of fast too, with support of the WiiMote via Mono 2.0.
So PS3 can be an all in one Console?
I think you're confusing a couple of things here. FSX & Crysis are probably running on an x86 Linux using x86 Mono 2.0 to an accelerated 3D video card. The PS3 has *none* of these. It's a PowerPC processor (Cell/B.E.) Linux, with a hypervisor that restricts graphics to framebuffer, non 3D accelerated, video. Just because there's a PowerPC version of Mono 2.0 doesn't mean that the games can use it directly - they're still in x86 code. You'd have to have some kind of dynamic recompilation to get them to use Power PC mono 2.0 - or you'd have to emulate the x86 and the x86 mono simultaneously. Even if you got that running, there'd still be no 3D graphics. QEMU certainly does not have the power to do this.
It might be easier to emulate the Wii - since they're both PowerPC based - but you'd still run into the "non 3D accelerated video problem". You wouldn't need mono for that at all - you'd just emulate the Wii directly. Unless you're talking about an x86 Wii emulator - in which case, you're back to the issues raised in my previous paragraph.
My answer to your question is: No - the PS3 cannot be an all in one console.
easytec wrote:Do I have to go back and forth into the System Setting menu all the time I switch from OtherOS to GameOS???
I just can't work out how to boot load...
Yes - that's how that works.
The table is this:
GameOS always boots GameOS by default
OtherOS always boots OtherOS by default
GameOS --> System Setting Menu --> OtherOS
OtherOS --> ps3-boot-gameos --> GameOS
Cheers,
Paul