scummvm patched for Sixaxis control

YDL running on the Sony Playstation 3

Moderator: billb

scummvm patched for Sixaxis control

Postby billb » 04 Sep 2010, 05:10

Unmodified, only the left analog stick and the Select button (button 0) work on scummvm, so I've patched it and updated the RPM to the latest release on the ps3bodega repo for YDL 6.2.

http://pleasantfiction.ipower.com/ps3li ... ummvm.html

The controls are as follows:

    Left analog stick - move the pointer
    X - left mouse button (you press this to move to the location of the pointer)
    O - right mouse button (on the Monkey Island games this brings up your inventory)
    PS - Menu (Load/Save/Options/Exit)
    Start - Pause game
    L1 - Examine
    L2 - Talk to
    R1 - Inventory
    R2 - Use
    L3 - Skip game intro
    R3 -Skip dialog text/speech
    Triangle -> Esc
    Select -> Enter
    Square -> Tab
    D-pad -> Arrow keys

This allows you to do nearly anything with just the Sixaxis with the exception of entering text (and if you have a PS3 chatpad you can do that, too :wink:).

At this point the joystick controls are hardcoded in scummvm and can't be edited with any type of configuration options, so users that normally play with a "regular" joystick may be affected. scummvm can be lauched from the command line with joystick support enabled like so:

Code: Select all
scummvm --joystick
PS3 60GB [CECHA01], FW 3.15, YDL 6.2, Samsung T260HD @ 1920x1200
Powermac G4 1.25 GHz x2, 2 GB RAM, YDL 6.2
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