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RSX Drivers

PostPosted: 06 Sep 2011, 19:28
by mick711
Hello

I just read this news : http://www.ps3hax.net/2011/09/released- ... sx-driver/

So it's for FreeBSD but do you know if it's possible to compile for YellowDog ?

Thanks

Re: RSX Drivers

PostPosted: 07 Sep 2011, 04:58
by ppietro
Apparently, it doesn't do much yet. From the link listed above:

Also is this RSX driver gonna be completed? People do realize you can't use this in it's current form to play say Quake, Doom or something else on OtherOS linux right? If you don't believe me, try it.

Also I believe this is Linux and not FreeBSD. Look at the includes/headers. So that needs to be corrected as well.

Read more: http://www.ps3hax.net/2011/09/released- ... z1XEfIzhcy


and....

Likewise this is for Linux I believe. At least that's what the headers/includes lead me to believe. I believe gitbrew made a mistake. Likewise this won't run 3D hardware accelerated or even 2D hardware accelerated games/graphics in it's current form.

Read more: http://www.ps3hax.net/2011/09/released- ... z1XEf0grdI


a follow-up post:

Also I guess Gitbrew won't comment on exactly what you can do with this? I would like to know what you can do with this as in it's current form it seems to be mostly useless to anyone but developers who decide to expand upon it. As end users can't use this at all in it's current state. At least for the intended purpose of a graphics chip driver, which is to run 3D hardware accelerated Graphics and/or play games. you can't even test this using simple geometry AFAIK.

thanks for the release, but it is useless until someone picks it up and expands upon it.

Read more: http://www.ps3hax.net/2011/09/released- ... z1XEfYvTLw


and finally:

It's access to the graphics chip. I'm hoping this allows PS2 BC on all consoles via a linux emulator. Yes of course us users cannot do a thing with this, but the scene devs can and will, we just now have to wait to see what types of features they can give us.

Read more: http://www.ps3hax.net/2011/09/released- ... z1XEffbbuU


So - right now - you probably can compile this in YDL, but it doesn't do anything useful. That will have to wait until more of the driver is completed.

Cheers,
Paul