suddar wrote:Is there a way to play on 6.1?
suddar wrote:Is there a way to play on 6.1?
Iguana wrote:By looking more closely at your question:suddar wrote:Is there a way to play on 6.1?
I can recognize that you've already identified it as a flash game and you were wondering if there was an alternative method to play farmville...
ppietro wrote:Iguana wrote:By looking more closely at your question:suddar wrote:Is there a way to play on 6.1?
I can recognize that you've already identified it as a flash game and you were wondering if there was an alternative method to play farmville...
If it's primarily Action Script based - that's an older Flash technology - it might work with Gnash.
Cheers,
Paul
VM SWF6
_level0 SWFVersion SWF6
_level0 URL http://www.kendude.com/verticaladvantage.swf
Stage scripts enabled
Topmost mouse entery: _level0.instance1.instance4.(gnash_character depth):-16350
VM SWF6
_level0 SWFVersion SWF6
VM SWF8
_lavel0 SWFVersion SWF8
_level0 URL http://l.yimg.com/jh/games/yahoo/coffee-buzz/coffee-buzz.swf
Stage-scripts enabled
Topmost mouse entery: _level0.instance1.instance4.(gnash::generic_character-id:232 depth;-16383
Iguana wrote:So check what version of flash it is and hope its something less than SWF8, but idk up to which version actionscript is worked on to, and I couldn't find any good userscripts for this topic, sorry...
Working streaming sites
* http://youtube.com
The AS2 player and embedded players work, newer AVM2 player doesn't.
ppietro wrote:Iguana wrote:So check what version of flash it is and hope its something less than SWF8, but idk up to which version actionscript is worked on to, and I couldn't find any good userscripts for this topic, sorry...
Okay - I did some research about ActionScript.
ActionScript doesn't quite work like that. There's internal ActionScript revisions that SWF files can use. An SWF10 file could use ActionScript 2.0 and be compatible with Gnash, while a SWF9 could use ActionScript 3.0 and not work. However, ActionScript 3.0 only became available with SWF9 or later, so that might be helpful.
From the Gnash wiki:
http://wiki.gnashdev.org/ExternalFlashM ... ideo_sitesWorking streaming sites
* http://youtube.com
The AS2 player and embedded players work, newer AVM2 player doesn't.
According to Wikipedia:
http://en.wikipedia.org/wiki/Action_Scr ... pt_version
AS2 means ActionScript 2.0. AVM2 implies ActionScript 3.0
Cheers,
Paul
Iguana wrote:For now I'd like to say this:
It's too bad that they don't have technical hardware and software specifications for online games, I guess it would be nice for everyone else who isn't using x86 PC's... Also, it might help the Gnash team make Gnash more compatible in some way, but I doubt it...
ppietro wrote:Iguana wrote:For now I'd like to say this:
It's too bad that they don't have technical hardware and software specifications for online games, I guess it would be nice for everyone else who isn't using x86 PC's... Also, it might help the Gnash team make Gnash more compatible in some way, but I doubt it...
Can't argue with any of that!
Cheers,
Paul
Iguana wrote:ppietro wrote:Iguana wrote:For now I'd like to say this:
It's too bad that they don't have technical hardware and software specifications for online games, I guess it would be nice for everyone else who isn't using x86 PC's... Also, it might help the Gnash team make Gnash more compatible in some way, but I doubt it...
Can't argue with any of that!
Cheers,
Paul
No, its not the above quotes I'd wanna argue about,
Iguana wrote:its actually in the quotes where I quoted you on your research about actionscript in my above post thats what I was preferring to, though for now it's nothing to worry about, but tomorrow we'll fight
Iguana wrote:Also, I hope one of you guys can enlighten me based on the flash properties I've compared, up to which version actionscript is worked on to (ex. SWF?), just so I could have for knowledge on this..
Flash Player 5: Included the first version of ActionScript. Used prototype-based programming based on ECMAScript, and allowed full procedural programming and object-oriented programming.
Flash Player 7: Additions include CSS styling for text and support for ActionScript 2.0, a programming language based on the ECMAScript 4 Netscape Proposal with class-based inheritance. However, ActionScript 2.0 can cross compile to ActionScript 1.0 byte-code, so that it can run in Flash Player 6.
Flash Player 9 (initially called 8.5): Added ActionScript 3.0 with the advent of a new virtual machine, called AVM2 (ActionScript Virtual Machine 2), which coexists with the previous AVM1 needed to support legacy content.
Stage Properties
Root VM version AVM1
Root SWF version SWF 9
Iguana wrote:p.s. Just don't lock this topic..
suddar wrote:Is there a way to play on 6.1?
ppietro wrote:Iguana wrote:For now I'd like to say this:
It's too bad that they don't have technical hardware and software specifications for online games, I guess it would be nice for everyone else who isn't using x86 PC's... Also, it might help the Gnash team make Gnash more compatible in some way, but I doubt it...
Can't argue with any of that!
Cheers,
Paul
ppietro wrote:Iguana wrote:No, its not the above quotes I'd wanna argue about,
Iguana - I know that. That was my feeble attempt at something called "a joke" or sometimes also known as "humor"
ppietro wrote:Iguana wrote:its actually in the quotes where I quoted you on your research about actionscript in my above post thats what I was preferring to, though for now it's nothing to worry about, but tomorrow we'll fight
Actually - we won't fight, since there's nothing to fight about.
ppietro wrote:Let me answer your previous question more thoroughly so you understand how it works a little better.Iguana wrote:Also, I hope one of you guys can enlighten me based on the flash properties I've compared, up to which version actionscript is worked on to (ex. SWF?), just so I could have for knowledge on this..
So - ActionScript is a binary format inside SWF (Flash) files. You compile your Flash code to an actionscript level.
According to http://en.wikipedia.org/wiki/Action_Scr ... pt_version
ppietro wrote:ActionScript 1.0 debuted with Flash 5:
Flash Player 5: Included the first version of ActionScript. Used prototype-based programming based on ECMAScript, and allowed full procedural programming and object-oriented programming.
ppietro wrote:ActionScript 2.0 debuted with Flash 7:
Flash Player 7: Additions include CSS styling for text and support for ActionScript 2.0, a programming language based on the ECMAScript 4 Netscape Proposal with class-based inheritance. However, ActionScript 2.0 can cross compile to ActionScript 1.0 byte-code, so that it can run in Flash Player 6.
ppietro wrote:ActionScript 3.0 debuted with Flash 9:
Flash Player 9 (initially called 8.5): Added ActionScript 3.0 with the advent of a new virtual machine, called AVM2 (ActionScript Virtual Machine 2), which coexists with the previous AVM1 needed to support legacy content.
ppietro wrote:The AVM1 legacy content means ActionScript 1.0 & 2.0. This means Flash Player 9 can run Actionscript 1.0 & 2.0 in AVM1 and ActionScript 3.0 in AVM2.
From http://www.gnu.org/software/gnash/
"Gnash is a GNU Flash movie player. Flash is an animation file format pioneered by Macromedia which continues to be supported by their successor company, Adobe. Flash has been extended to include audio and video content, and programs written in ActionScript, an ECMAScript-compatible language. Gnash is based on GameSWF, and supports most SWF v7 features and some SWF v8 and v9."
SWF v7 means ActionScript 2.0, as detailed above. A SWF v9 feature would be something simple like the ability to play h.264 files, which was only introduced with SWF 9.0.115.0 (Flash 9 Update 3)
Now, oddly enough, you can load ActionScript 1.0/2.0 in SWF 9. Go here:
http://www.youtube.com/watch?v=muLIPWjks_M
(Note - you may need Gnash 0.8.7 to view this. BTW - those properties you're posting aren't from Java. That File --> Properties menu is Gnash. Gnash 0.8.7 has a more extensive menu. )
And - indeed - Coffee Buzz does load in Gnash 0.8.7. However - the PS3 is too slow to actually play it.
ppietro wrote:Here's what the above video shows me:
- Code: Select all
Stage Properties
Root VM version AVM1
Root SWF version SWF 9
Cool, huh? AVM1 means ActionScript 1 or 2, running in a SWF 9 wrapper.
This currently doesn't work quite right with Gnash. The player loads, but the video doesn't play. However - this used to work - it broke about a month ago. I'm guessing 0.8.8 will fix this.
So - yeah - you really need a modern version of Gnash - like 0.8.7 or later - to tell what version of ActionScript is inside the Flash wrapper. You can use the table I posted above as a rough guide, but ActionScript is forwards compatible, so that's not always a guarantee.
ppietro wrote:Here's the ActionScript level in the examples you quoted, according to Gnash 0.8.7:
Vertical Advantage:
Root VM Version: AVM1
Root SWF Version: SWF 6
Coffee Buzz:
Root VM Version: AVM1
Root SWF version: SWF 8
And - indeed - Coffee Buzz does load in Gnash 0.8.7. However - the PS3 is too slow to actually play it.
And - for a different example, if you go here:
http://www.usatoday.com/life/default.htm
The ads on the right have:
Root VM Version: AVM2 (unsupported)
Root SWF version: SWF 10
(You may not get this all the time - the ads are random.)
Let me know if you have further questions about this. I'm always happy to help clear up Flash or Java questions. I'm better with Java - I'm a Java developer by training - but I have access to the Flash development tools at work, since my primary job is testing websites that include some Flash content.
Cheers,
PaulIguana wrote:p.s. Just don't lock this topic..
Not yet, anyway.
ppietro wrote:Iguana wrote:So check what version of flash it is and hope its something less than SWF8, but idk up to which version actionscript is worked on to, and I couldn't find any good userscripts for this topic, sorry...
Okay - I did some research about ActionScript.
ActionScript doesn't quite work like that. There's internal ActionScript revisions that SWF files can use. An SWF10 file could use ActionScript 2.0 and be compatible with Gnash, while a SWF9 could use ActionScript 3.0 and not work. However, ActionScript 3.0 only became available with SWF9 or later, so that might be helpful.
From the Gnash wiki:
http://wiki.gnashdev.org/ExternalFlashM ... ideo_sites
ppietro wrote: Working streaming sites
* http://youtube.com
The AS2 player and embedded players work, newer AVM2 player doesn't.
ppietro wrote:According to Wikipedia:
http://en.wikipedia.org/wiki/Action_Scr ... pt_version
AS2 means ActionScript 2.0. AVM2 implies ActionScript 3.0
Cheers,
Paul
ppietro wrote:suddar wrote:Is there a way to play on 6.1?
I just checked with the latest build of Gnash - Gnash 0.8.7. Farmville won't work - it's using ActionScript 3.0.
From Gnash 0.8.7 --> File --> Properties:
Root VM version AVM2 (unsupported)
Root SWF version SWF 10
So - unless Adobe releases a version of Flash for PowerPC, I think you're out of luck.
Cheers,
Paul
here's the wiki site for reference http://en.wikipedia.org/wiki/FarmVilleRelease date(s) Friday, June 19 2009
ppietro wrote:while a SWF9 could use ActionScript 3.0 and not work. However, ActionScript 3.0 only became available with SWF9 or later, so that might be helpful.
http://en.wikipedia.org/wiki/Action_Script#Timeline_by_ActionScript_versionppietro wrote:The AS2 player and embedded players work, newer AVM2 player doesn't.
Soo from my understanding most actionscripts in flash were revised to meet 3.0 standards of actionscript, but still even the new actionscripts could be composed of lets say 2.0+1.0, or 1.0+3.0, or 2.0+3.0, etc... so Paul's right Farmville won't work.2006–today: ActionScript 3.0 In June 2006, ActionScript 3.0 debuted with Adobe Flex 2.0 and its corresponding player, Flash Player 9. ActionScript 3.0 was a fundamental restructuring of the language, so much so that it uses an entirely different virtual machine.
Iguana wrote::P Hey Paul,
I got an idea maybe you can give me a list of debatable topics that people would want to fight about and I'll chose some and post them in the off topic section, what do you think
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